Daily Puzzle Stat Reset
D
David K (dkorn)
The daily puzzle is great. Every day my adult son calls me after we submit our responses to discuss the thought process used to come to our answers. It's a great learning experience and a daily opportunity to bond with my son! The discussions and analysis have improved both of our skill sets. With that in mind, it would be great if the results could periodically reset (otherwise our early blunders will forever skew our results and not be a reflection of our current level of play). One suggestion is to have a rolling 100 or so responses count towards our PRs. Or, perhaps, reset results quarterly. It's getting a little annoying seeing Alex and Ian at the top every day :-)
Activity Feed
Sort by
A
Alex Zamanian (z)
"It's getting a little annoying seeing Alex and Ian at the top every day"
I agree with half of that :p
I'd be fine with whatever, I don't really take the ranking seriously, I mostly just think of it as playing against myself, trying to minimize my own blunders and learn something.
I guess you could also do some sort of thing where the older the result, the less it counts. But the simplicity of the current system has its merits too.
D
David K (dkorn)
And, even if a reset is allowed on a person by person basis the newbie penalty would be hard to overcome
D
David K (dkorn)
Alfie- a rolling hundred responses would be more than fair. Otherwise one big blunder ( or even a misclick) could keep someone at the bottom perhaps forever.
A
Alfie Kirkpatrick [Developer]
David K (dkorn), catching Alex and Ian is going to be nigh on impossible!
I don't think it's fair to reset everyone's stats... there is an existing request outstanding to allow players to reset their own stats.
J
Jeremy K (odin)
Alfie Kirkpatrick [Developer], what are your thoughts on maintaining a lifetime average and a windowed sample of last-n puzzles?
And while I do understand why it could be seen as unfair to reset stats, perhaps there's an argument that a reset could increase engagement, similar to the effect seen in competitive gaming.